Virtual Exhibitions at Victoria Miro, London

Jun 23, 2026
Unity / C# / VR / Computer Graphics
Computer Graphics

Objective

Virtual exhibitions of contemporary artworks for Oculus and web.

Tools & Technologies

Unity, C#, Electron, Substance Designer, Houdini, Photogrammetry

Description

I worked for the Victoria Miro Gallery and developed virtual exhibitions with Unity. I scripted in C# the whole experiment, and it was available on Oculus, and web via Electron framework.

All assets come from photogrammetry of real artworks of top world contemporary artists. Galleries have been done by Alter-Equals and artworks by RealityZeroOne, two london-based companies.

I extensively used Substance Designer to process the textures and Houdini to create virtual elements for the exhibition. See https://vortic.art/discover for more