Virtual Exhibitions at Victoria Miro, London
Company
Objective
Virtual exhibitions of contemporary artworks for Oculus and web.
Tools & Technologies
Unity, C#, Electron, Substance Designer, Houdini, Photogrammetry
Description
I worked for the Victoria Miro Gallery and developed virtual exhibitions with Unity. I scripted in C# the whole experiment, and it was available on Oculus, and web via Electron framework.
All assets come from photogrammetry of real artworks of top world contemporary artists. Galleries have been done by Alter-Equals and artworks by RealityZeroOne, two london-based companies.
I extensively used Substance Designer to process the textures and Houdini to create virtual elements for the exhibition. See https://vortic.art/discover for more